Physical Interactive Attraction Concept

This sketch represents a concept for a fully physical interactive attraction representing the subconscious-like world theme, featuring Audio-Animatronics and special effects. Top: A simple sketch of a freestanding compass portal Middle: A  thumbnail sketch showing the major scene for the "challenge", featuring one of the enemies holding his weapon. Bottom: The pedestal the enemy stands on and a strange "welcome sign" entity.
This thumbnail sketch presents a hotel concept designed as an almost futuristic, free standing structure, its prominent feature being three glass balls functioning as the main atrium and the rooms.
This sketch shows a modified version of the hotel concept, this time with a cloud shaped glass structure, functioning as the main atrium with elevators going to the three glass balls where the rooms and the main pool is located.

This simple sketch represents the concept of a uniquely designed skyscraper comprising of a tower of boxes, some boxes being satellites connected by bridges.

A closeup of the "Box Tower" skyscraper.

These set of thumbnail sketches represent different concepts for unique skyscrapers/towers. This collection of towers takes inspiration from East Asian architectural elements, especially pagoda elements such as the shrinking boxes.
This thumbnail sketch shows a unique skyscraper design, with an emphasis of remixing, distorted elements. Another building, the "Hand" is an extension of the main tower.

A closeup of the tower and the "Hand".

These thumbnail sketches represent designs for light poles/posts. These designs continue the subconscious-world theme, with a mysterious emblem representing a fictitious company.
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